hearthstone
, the first location card revealed prior to the release of Murder at Castle Nathria.

Ashes of OutlandBasicBlackrock MountainClassicHero SkinsNaxxramasDemon Hunter InitiateDescent of DragonsFestival of LegendsForged in the BarrensFractured in Alterac ValleyGalakrond's AwakeningGoblins vs GnomesLegacyLegacyJourney to Un'GoroKnights of the Frozen ThroneKobolds & CatacombsThe League of ExplorersMadness at the Darkmoon FaireMarch of the Lich KingMean Streets of GadgetzanMercenariesMurder at Castle NathriaOne Night in KarazhanPath of ArthasRastakhan's RumblePromoRise of ShadowsSaviors of UldumScholomance AcademyThe Boomsday ProjectThe Grand TournamentThe WitchwoodTITANSUnited in StormwindVoyage to the Sunken CityWhispers of the Old GodsCoreSanguine Depths, the first location card revealed prior to the release of Murder at Castle Nathria.

Locations are a type of card first introduced in the Murder at Castle Nathria expansion. Locations are played onto the battlefield for an initial cost, and then have an ability that can be activated for free on the player's turns. Each activation costs 1 durability and has a cooldown of 1 turn where it cannot be used.

Notes

Locations

Collectible

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Related cards

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Achievements

CategoryNameDescriptionRewards
AchievementPin GameplayMurder at Castle Nathria - SVG logoGameplay - Castle Nathria - NeutralLocation, Location, Location!Activate a Location 60 times.10 Achievement Point.png
AchievementPin GameplayMurder at Castle Nathria - SVG logoGameplay - Castle Nathria - NeutralLocation, Location, Location!Activate a Location 120 times.10 Achievement Point.png
AchievementPin GameplayMurder at Castle Nathria - SVG logoGameplay - Castle Nathria - NeutralLocation, Location, Location!Activate a Location 200 times.20 Achievement Point.png, Golden Demolition Renovator (Uncraftable Epic)

History

Development

Game designer Leo Robles Gonzalez talks about the development of locations:[6]

“The theming of how to translate areas and zones from World of Warcraft into Hearthstone is something the team has been wanting to do for years. We have so many cool characters and spells but we haven’t really found an amazing medium for conveying areas and locations.” said Leo. “When you think back to Ungoro, some of the artwork are these really scenic shots of Ungoro and they’re really beautiful, bringing Ungoro to life. That was one of the first moments where you could see us trying to put character into the setting of the expansion. Even in Alterac Valley, you can see the objective spells where they last multiple turns and are themed after different areas. But we were still working on how to make a card feel like an actual location. When this expansion come around, you have the classic murder mystery trope, where you accuse a person with some means of murder in a specific location, it kinda felt perfect to nail down the mechanics of Locations and give each class one.”[6]

Trivia

Gallery

Card frames
Card frames without rarity

Patch changes

References